Quick answer
  • Open the Life Skills tab inside Talents. Players report that auto-sell and auto-salvage options appear only after their Life Skills are unlocked.
  • Choose upgrades for the problem interrupting your farming loop: cargo handling, missing potion automation, EXP or useful loot. Do not buy fishing upgrades before you can use fishing.

Where are the Life Skills nodes?

Release players describe Life Skills as a separate tab under Talents. A launch discussion also explains that nodes and connections reveal gradually as earlier requirements are unlocked. A small visible tree is therefore not enough to conclude that the full set of upgrades is missing.

The relevant interface is the Life Skills tab under Talents. Follow the node’s current tooltip and its connections; there is no complete verified node-cost and reset table here.

Pick the next upgrade by its job

Practical Life Skills priorities
Current problemLook forWhy it comes before another generic bonus
Cart fills with unwanted equipmentThe relevant auto-sell or auto-salvage unlock and carriage settingsKeeping the loop moving matters before collecting more items you cannot manage.
Useful upgrades never reach the inventoryPickup rules for rarities that still improve your gearA filter can erase the practical benefit of more loot.
A potion slot was unlocked but seems missingCombat Settings and the correct consumable slotBuying the node is separate from equipping a potion.
Safe runs but slow character progressionThe available EXP-related upgradesMatch spending to the actual level bottleneck.
No fishing node yetCombat-farming and handling needs firstA fishing bonus cannot help an activity you cannot currently use.

Why the filter only says Pick Up

The resolved October 1 filter thread says the missing dropdown choices require Life Skills. Replies describe auto-sell unlocking first and auto-salvage later, with gold and Soul Shards as the respective outcomes. Another launch thread points out that the carriage setting must be changed after buying the unlock.

Buy the relevant unlock

Read the Life Skills node for the behavior you want rather than assuming all filtering is available at the start.

Reopen the carriage controls

Choose the new action for the intended item rarity.

Keep an upgrade path open

If you still wear a common weapon, do not automatically discard every uncommon weapon before comparing it.

Check the next few drops

Confirm the chosen action fits your intention before leaving a long unattended run.

A potion unlock is not a potion equipped

A player who bought the Battle Potion slot could not see it. The reply directs them to Combat Settings, using C, and says to equip a combat potion from the Alchemist. Treat the shortcut as a community-reported interface route; check the controls if your key binding differs.

The same principle applies to automation generally: an unlocked capability may still need a setting or an item assigned. If an option does not behave as expected, inspect both the node and the relevant control.

Do not follow obsolete automation advice

Older September comments say automatic progression to the next stage was unavailable and describe only auto-repeat. Version 1.0.1 then added Auto Next Stage. You do not need to search indefinitely for a hidden Life Skills node to explain advice written before that option existed.

Reports about Auto Fill Inventory are less settled. The early thread includes both failures and reports that it worked, and some posts predate release. Do not assume one checkbox is a proven fix for every full-cart problem; confirm free inventory space and observe the next transfer.

Sources and scope

Steam release; retained sources checked 9 October 2026. Patch-specific rules and player reports are identified where relevant. No hands-on verification.

Review status
Source-reviewed
Game version
Steam 1.0.x; source-specific dates and patch scope
Checked
Method
Article-specific retained-source review and editorial revision; current gameplay not tested. Retained source bundle checked for this release; no current-client gameplay test.
  1. [BUG] No option to NOT pick up a specific quality of item :: Deskrawl: Idle ARPG General Discussions community

    Life Skills tab and separate carriage setting after unlock.

    Checked

  2. Why full release is so different, than the demo? community

    Progressively revealed Life Skills nodes.

    Checked

  3. [Resolved] Item filter not working, no other option in dropdown :: Deskrawl: Idle ARPG General Discussions community

    Resolved filtering unlock and auto-sell/auto-salvage distinction.

    Checked

  4. Where exactly is the Battle Potion slot? community

    Community-reported Combat Settings potion-slot location.

    Checked

  5. 12 hours in, level 19. :: Deskrawl: Idle ARPG General Discussions community

    Upgrade-filter pitfall and defer fishing bonuses until accessible.

    Checked

  6. QUESTIONS! :: Deskrawl: Idle ARPG General Discussions community

    Historical statement about lack of auto-advance.

    Checked

  7. Deskrawl: Idle ARPG — Official Announcements first-party

    Auto Next Stage added in version 1.0.1.

    Checked

  8. Bug Report - Auto Fill inventory not working :: Deskrawl: Idle ARPG General Discussions community

    Mixed historical Auto Fill Inventory observations.

    Checked